Deep beneath the Wastelands, there's a hidden and abandoned network of tunnels — Subway. It once connected strategic military facilities. It had been closed for a long while, but FENA specialists recently found a new way inside.
This challenge is not for the faint of heart: expect encounters with hordes of infected enemies, radiation, and many other threats. You can't go through all that alone — you're gonna need a team. Strategy, cooperation, and determination play an important role here. But rewards for your bravery will be correspondingly great.
 
🚧 The Gist of the Co-op
You and your team complete the selected part of subway tunnels, fighting enemies, helping each other out, and using unique class abilities.
Explore three different maps, each of which has a difficulty level and unique layout. One can't just enter them: high radiation requires special protective suits, which need to be activated using the "Quantum" batteries — rare sources of power, which you can find with FENA operatives at the Farm, in the Motel, Bunker Alfa, and other locations.
You'll have to leave your equipment before entering, but worry not — you will get it all back after you exit the tunnels.
Each run starts in the waiting room (lobby), where you'll be able to select your class and equipment set, assemble a group, and set out on a mission.
 
☢ Locations and Enemies in the Subway
You'll have three location-based missions of varying difficulty to choose from:
· "Shelter" Object
· "Atlas" Power Unit
· "Vengeance" Object
You might encounter different types of enemies in the tunnels — from regular zombies (Floater Bloaters and Toxic Spitters) to advanced mutated forms (Miners, acid and explosive zombies).
 
🔑 Classes and Equipment
MEDIC
Universal fighter at close and medium range.
"Field Medkit" Ability: uses the first aid kit that heals allies in its AoE.
SNIPER
Long-range combat, heavy damage to single targets.
"Piercing Shot" Ability: crosses the enemy line, dealing damage and stunning them.
HEAVY TROOPER
Crowd control at close range. Their shotgun deals damage to several targets simultaneously in the AoE cone in front of them, thus efficiently clearing groups of enemies.
"Flashbang" Ability: throws a grenade, which stuns enemies around the selected point and interrupts their actions.
 
You'll have three sets of equipment available for each class: common, enhanced, and elite. The higher the set's level, the more expensive its activation and the more powerful its stats.
 
⚔️ How do I start a mission?
1. Approach a FENA Officer → hit "Go to the lobby".
2. Assemble a party — you can't complete the tunnels solo.
3. When in the lobby, select:
  • equipment set (common/enhanced/elite)
  • role (heavy trooper/sniper/medic)
  • map with a location (if you're the party leader)
4. Tap "Start mission".
 
🛡️ Clan Tournament
Participants earn tournament points as well as Christmas Lights to gain Nomads' Reputation.
You can earn points:
  • for completing co-op missions;
  • for seeking out FENA operatives in single-player locations.
Clans receive rewards at the end of the event in accordance with their position in the leaderboard. All the prizes are sent to the players' inbox right after the event ends.
 
❓ How do I unlock access to the event?
Access to the event appears at the Hidden Ridge Farm location after completing the "Northern Nomads" quest. 
 
❓ How do I join a clan?
The access to clans unlocks at level 30. You can leave a clan with no fines the first three times. After your third exit, the conditions will change: if you leave a clan or delete it, you'll be able to join one again only after a 24-hour cooldown.
                               
Note: when you leave, you lose all the points you've scored — they don't transfer to the other clan with you, and they are deducted from the previous party's total score.
 
❓ Can I play in the tunnels on my own?
The mode is intended for a team only, FENA officers won't let loners inside the tunnels.
Enemies, radiation, and difficulty of the waves require coordinated actions of several players. You can only survive in tandem. 
 
❓ Where do I get the "Quantum" batteries?
You can find the "Quantum" batteries in the following locations: Strange Factory, Motel, Crooked Creek Farm, Abandoned Factory, Police Station, Bunker Alfa, and Transport Hub.
 
❓ How does advancing along the tunnels work?
The tunnels are divided into separate rooms. When you open the next room, the previous one fills up with deadly gas, and your return there would lead to your quick death.
That's why it's crucial that your party coordinates its actions and all the players transition into new rooms simultaneously — even one player's delay might lead to the whole party's defeat.
 
❓ If I get killed in a tunnel, is there a way for me to come back?
Death = permanent exit from the mission. You can't return to the same mission. The rest of the players can continue without you.
 
❓ Will I gain points for an unfinished mission?
Yes, a portion of the activity points will be scored:
  • if you participated in the mission, even if your character died;
  • for an incomplete mission (if the team hasn't reached the end).
But: the maximum number of points is scored only for a completed playthrough.
 
❓ What do I do if my equipment broke down or I'm out of ammo?
Ammo and your equipment's durability don't restore automatically. When you run out of ammo or your weapons break down, you need to temporarily switch to close combat and count on your team's support.
Meanwhile, you can find supply points in certain rooms — they'll allow you to replenish your ammunition and restore your equipment's durability.
 
❓ Where do I get extra first aid kits?
You can only replenish your first aid kit supply in the supply points if you encounter those during your mission. However, the overall number of first aid kits can't exceed your initial supply.
A Medic can heal the entire team with their ability — watch your HP indicator and stay within the safe healing area.
 
❓ Does the weapon of my selected class has auto aim or do I need to aim it myself?
The auto aim is always active: your weapons target the enemy that's closest to your character.
Manual aim is only used for abilities, such as throwing a first aid kit, flashbang, etc.
 
❓ Why does the Heavy Trooper throw a grenade "at the enemies' feet" when there's no target?
This is how the ability works: grenades are always generated at a selected point near the Heavy Trooper. If you don't indicate the target, the system will select that point near the character by default.
 
❓ How does the sniper's shot work?
The "Piercing Shot" hits all enemies in a straight line in a chosen direction: it deals damage and stuns them for a few seconds. The more precisely you direct the line, the more enemies will be hit by the shot.
 
Join together and form a reliable team, select the most optimal combination of classes and equipment, work together, and don't let explosive zombies and dangerous bosses near your party.
Subway is merciless, but it rewards the bold!